MSc Student Particle-/Astroparticle Physics @VU - S#: 2123487

Portfolio - Serious Games

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Serious Games

Welcome to my portfolio page!


So what is a physicist doing in a game design course? One thing about me is that I’ve always been a person who enjoys a lot of variation in life. Think of me as a person with duality, or a jack of all trades, perhaps, who is at times extremely analytical and almost robot-like, at other times very emotional and almost absurd. I love equations and science and computers, but I also love art and music and cooking. Maybe I never really took sides between my right and left brain hemisphere.

Video games are, I think, one particular field of interest where the technical, analytical stuff and the emotional, artsy stuff can really come together. Perhaps it’s not much of a surprise that I’ve been a gamer for most of my life. Games helped me with education and they continue to inspire me to discover and learn new things about myself and the world. I felt the pure and exact science that fills most of the physics curriculum was starting to weigh more heavily on me, like I wasn’t doing it for myself anymore.

So I figured I would take a break from programming data analysis algorithms and try a course where I could try to be more creative and expressive, while still harnessing the skills I’ve collected during my higher education. I ended up in Serious Games. The way I see it, the only thing better than learning to combine your interests is doing so while producing something useful that, no matter how marginally, makes the world a better place.


Contact: 📧

Serious Games:
A. Eliens - 👽

Development Team:
Sascha van Essen - 🎮
Margie Liauw - 🎮
Eric Ruts - 🎮
Suzanne Stuifbergen - 🎮