from a new media perspective: track(s)
- skills -- computing, mathematics, simulation, technology
- knowledge -- mathematics, computer & software architecture
- theory -- systems engineering, media & communication, human factors
- experience -- project(s), deployment in social context

target(s) -- new media
- skill(s) -- scripting, programming, interaction design
- knowledge -- web, multimedia & game technology
- theory -- understanding of media & communication theory
- experience -- concept development & realization of (playful) application(s)

target(s) -- smart technology
from a new media perspective: track(s)
- skill(s) -- modeling, construction
- knowledge -- mechanics, ubiquitous computing, smart systems
- theory -- human perception, privacy, security
- experience -- deployment of (multi) sensor systems

target(s) -- design
from a new media perspective: track(s)
- skill(s) -- drawing, modelling
- knowledge -- design methodology
- theory -- human factors
- experience -- design & prototyping

target(s)
- sketch, drawing
- vr & cad modeling
- physical prototypes
- concept development

track(s) -- creative technology
target(s)
- computing -- architecture, networks, programming
- technology -- new media, smart technology
- creative applications -- creativity (mental + artistic), psychology, research/design methods, communication
- business -- marketing, planning, project management
- design -- sketch, prototype, realize
