topical media & game development 
  
  
    
    
  
 graphic-processing-learning-04-example-4-2-example-4-2.pde / pde
  // Learning Processing
  // Daniel Shiffman
  // http://www.learningprocessing.com
  
  // Example 4-2: Using variables
  
  // Declare and initialize two integer variables at the top of the code.
  int circleX = 100;
  int circleY = 100;
  
  void setup() {
    size(200,200);
    smooth();
  }
  
  void draw() {
    background(255);
    stroke(0);
    fill(175);
    // Use the variables to specify the location of an ellipse.
    ellipse(circleX,circleY,50,50);
  }
  
  
  
  
(C) Æliens 
20/2/2008
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