%%with-pdf no-wrl :@* visual design -- guidelines :@+ perspective(s) :@ track(s) -- perspective /// track(s) -- perspective :@ process /// process :@ cognitive modes /// cognitive modes :@+ deliverable(s) :@ products /// products :@ portfolio -- design as a product /// portfolio -- design as a product :@ themes and variations /// themes and variations :@ game design /// game design :@+ exercise(s) :@ assignments -- basic exercises /// assignments -- basic exercises
  1. text-only logo -- 3D text
  2. story plot -- with sketches
  3. visual workshop -- experiment with graphic features
:@ templates /// templates :@+ regulation(s) :@ rules /// rules :@ remarks /// remarks :@ final remarks /// final remarks

... blah, blah ... postmodern design is of a highly reflective nature ... appropriating design of the past ... blah, blah ... :@+ reflection(s) :@ essay topics /// essay topics